[{"news_title":"V3.0200 Maintenance Notice II","create_time":"2023-11-13 02:31:48","content":"

[Optimizations]<\/span><\/p>

1. Optimized: Certain enemy boss units in Campaigns \"Arctic Warfare\", \"Operation Cube+\", and \"Deep Dive\" have multi-phase HP mechanics. Their HP will be better displayed in combat.<\/span><\/p>

2. Optimized: After leaving combat, friendly units that are not critically damaged will automatically repair themselves without costing any time or resources.<\/span><\/p>

3. Optimized: Signage providing guidance information for \"Recommended CE\", \"Recommended Unit Level\", and \"Recommended Formation\" will be added to the echelon deployment interface.<\/span><\/p>

4. Optimized: Signage providing guidance information for \"Recommended Formation Type\" will be added to the battle preparation interface and enemy unit line-up interface.<\/span><\/p>

5. Optimized: A \"Quick Formation\" button will be added to the echelon interface. You can tap \"Quick Formation\" to view different types of recommended formations and put together an echelon formation with one click.<\/span><\/p>

6. Optimized: On the Anchored Production event interface, when selecting your Anchored Target, T-Dolls that have already been unlocked in your Index will be designated as such.<\/span><\/p>

7. Optimized: On the Anchored Production event interface, you can long-press a target T-Doll on the list of Anchored Targets to jump to her Index page.<\/span><\/p>

8. Optimized: Locked units will be better displayed in the Index.<\/span><\/p>

9. Optimized: Monthly limited-time event items will be added to the Friendship Store. You can purchase event items at a limited-time discount.<\/span><\/p>

10. Optimized: Optimizations on obtaining Friendship Points are as fellows:<\/span><\/p>

- Friendship Points obtained from [Daily Quests] - [Daily Protocol Rewards] will increase from 20 to 100.<\/span><\/p>

- Friendship Points obtained by using a support echelon or having your support echelon used by another Commander will increase from 10 to 60. You can obtain Friendship Points this way up to 5 times per day.<\/span><\/p>

11. Optimized: You will be able to view how many times you have obtained Friendship Points above the \"Like\" button in Dormitories.<\/span><\/p>

12. Optimized: The interface for changing Kalina's costume in the Shop will be optimized.<\/span><\/p>

13. Optimized: Career Quests related to repairs will be deleted.<\/span><\/p>

14. Optimized: You will be able to promptly switch out deployed echelons during the preparation phase in battle stages.<\/span><\/p>

15. Optimized: A one-click deployment feature will be added to the result settlement interface in Logistics Missions and Auto Battles.<\/span><\/p>

16. Optimized: The HP threshold for critical damage on friendly T-Dolls and Coalition Units will be lowered.<\/span><\/p>

17. Optimized: Certain T-Dolls' maximum Rate of Fire will be increased.<\/span><\/p>

HG: M1911, Python, M950A, NZ75, CZ75, Contender, PA-15, Desert Eagle, Webley, Kolibri, Rhino, M327, M1911 (MOD), Stechkin (MOD), M950A (MOD), Welrod MkII (MOD)<\/span><\/p>

SMG: Thompson, Vector, Gr G36c, Suomi, Type 79, SR-3MP, RO635, Gr MP7, C-MS, PM-06, 100 Shiki, AK-74U, JS 9, P90, X95, PM-9, Lusa, AUG Para, VP1915, SP9, SR-2, Sterling, Erma, Dorothy Haze, Henrietta, Agent Vector, Jashin-chan, Lily Hoshikawa, UMP45 (MOD), RO635 (MOD), UMP9 (MOD), Gr MP5 (MOD), PP-19 (MOD), Gr G36c (MOD), Suomi (MOD), 100 Shiki (MOD)<\/span><\/p>

RF: Kar98k, WA2000, Lee Enfield, NTW-20, M99, IWS 2000, Gd DSR-50, JS05, Carcano M1891, Carcano M91\/38, Ballista, SRS, TAC-50, M82A1, M200, QBU-88, R93, Gr SL8, VSK-94, General Liu, SVCh, Savage 99, De Lisle, HS.50, SCAR-H, M110, Raiden Mei, Bronya, Stella Hoshii, Rico, Pekola, Sakura Minamoto, Mosin-Nagant (MOD), NTW-20 (MOD), KSVK (MOD), XM3 (MOD), Kar98k (MOD), Lee Enfield (MOD)<\/span><\/p>

AR: Gr G41, 416, FAL, OTs-14, Gr G11, Type 95, Type 97, Am RFB, ART556, T91, K2, Zas M21, AK-12, AN-94, MDR, AUG, K11, 64 Shiki, ADS, ACR, SIG-556, R5, 89 Shiki, AK-15, Vepr, AK-Alfa, S-ACR, VHS, SIG MCX, TKB-408, KH2002, A-545, QBZ-191, SCR, AR-18, SCAR-L, Murata Himeko, Angelica, Agent 416, Medusa, Ai Mizuno, Junko Konno, M4A1 (MOD), ST AR-15 (MOD), M4 SOPMOD II (MOD), Gr G36 (MOD), AS Val (MOD), 416 (MOD), Gr G11 (MOD), Ribeyrolles (MOD), AN-94 (MOD), AK-15 (MOD), Type 56-1 (MOD)<\/span><\/p>

18. Optimized: Certain T-Dolls' skill effects will be optimized; details are as follows:<\/span><\/p>

- Adjustment to T-Doll P22's skill, \"Decisive Battle Sequence\", at max. level: Grant allies on the front row a 65-point shield.<\/span><\/p>

- Adjustment to T-Doll HS2000's skill, \"Counterattacker Barrier\", at max. level: Grant a 52-point shield to all allies.<\/span><\/p>

- Adjustment to T-Doll Rex-0-1's skill, \"Intersecting Support\", at max. level: The ecehlon leader gains a 45-point shield.<\/span><\/p>

- Adjustment to T-Doll Colt Walker's skill, \"Social Engineering\", at max. level: the entire echelon gains a 6-point shield when a friendly unit finishes reloading.<\/span><\/p>

- Adjustment to T-Doll Makarov's skill 1 with neural upgrade, \"Precision Suppression+\", at max. level: Increase all allies' shield value by 75% of Makarov's individual Dummy HP.<\/span><\/p>

- When equipped with \"MKQ Light Exoskeleton\", Honey Badger's skill, \"Maneuver focus\", will grant her a 120-point shield.<\/span><\/p>

- Adjustment to T-Doll 100 Shiki's skill, \"Sakura Reflection\", at max. level: Grant herself a 52-point shield.<\/span><\/p>

- Adjustment to T-DOll Lusa's skill, \"Tactical Taunt\", at max. level: Gain a 28-point shield for 20% of max. HP lost.<\/span><\/p>

- Adjustment to T-Doll SP9's skill, \"Shield of Ajax\", at max. level: When 2 or more SMGs are in the echelon, grant a 60-point shield to all friendly units.<\/span><\/p>

- Adjustment to T-Doll MPL's skill, \"Moonsilver Wavefield\", at max. level: Apply a more powerful Scatter effect, increasing the shield value to 20.<\/span><\/p>

- Adjustment to T-Doll UMP9's skill 2 with neural upgrade, \"Snowy Owl's Roar\", at max. level: If Stun Grenade fails to stun the main target, or it is dead, grant allies in the same row a 30-point shield and a 25% evasion boost.<\/span><\/p>

- Adjustment to T-Doll Suomi's skill 1 with neural upgrade, \"Evasion Focus\", at max. level: Grant self a 165-point shield.<\/span><\/p>

- Adjustment to T-Doll MDR's skill, \"Danger Sniffer\", at max. level: If an ally is in front of her, provide that ally with a 48-point shield and 80% increased evasion.<\/span><\/p>

- Adjustment to T-Doll 64 Shiki's skill, \"Forewarning\", at max. level: After 3 seconds, if there are more than 2 groups of enemies on the battlefield, grant a 30-point shield to allies situated on her tiles.<\/span><\/p>

- Adjustment to T-Doll S.A.T.8's skill, \"Theory of Fortification\", at max. level: Grant a 42-point shield to all allies on the front row.<\/span><\/p>

- Adjustment to T-Doll DP-12's skill, \"Sinister Folklore\", at max. level: Every reload gives self a 50-point shield.<\/span><\/p>

- Adjustment to T-Doll M6 ASW's skill, \"Bloodfire Adaptability\", at max. level: After reloading is complete, clear RF mode stat adjustments and gain a 90-point shield.<\/span><\/p>

- Adjustment to T-Doll Nova's skill, \"Consider It Done\", at max. level: When on the front row, increase self armor by 30% and grant other SG T-Dolls on the same row a 16-point shield every second.<\/span><\/p>

- Adjustment to T-Doll M500's skill 2 with neural upgrade, \"Hunting Instinct\", at max. level: When there are other friendly units on the same row, grant those units and herself a 30-point shield.<\/span><\/p>

19. Optimized:  Certain Coalition Units' skill effects will be optimized; details are as follows:<\/span><\/p>

- Adjustment to Coalition Unit Dragoon's skill, \"Blade Dance\", at max. level: At the start of the battle, gain shield with a value equal to 20% of max. HP.<\/span><\/p>

- Adjustment to Coalition Unit Aegis' skill, \"Shield of Holy Light\", at max. level: Gain a 50-point shield.<\/span><\/p>

- Adjustment to Coalition Unit Tarantula's skill, \"Reinforcement of the Strong\", at max. level: While also gaining a shield with a value equal to 110% of self individual Dummy HP.<\/span><\/p>

- Adjustment to Coalition Unit Guard SWAP's skill, \"Adaptive Coating\", at max. level: Grant all friendly units a shield with a value equal to 6% of self max. HP.<\/span><\/p>

- Adjustment to Coalition Unit Dragoon SWAP's skill, \"Arrester\", at max. level: At the start of the battle, gain a shield with a value equal to 20% of max. HP. After that, gain a shield with a value of 12% of max. HP every 10 seconds.<\/span><\/p>

- Adjustment to Coalition Unit Aegis SWAP's skill, \"Shield of Holy Light\", at max. level: Gain a 50-point shield.<\/span><\/p>

- Adjustment to Coalition Unit Gingerbread Guard's skill, \"Adaptive Coating\", at max. level: Grant all friendly units a shield with a value equal to 6% of self max. HP.<\/span><\/p>

- Adjustment to Coalition Unit Guard's skill, \"Protective Layer\", at max. level: When in Defense Mode, provide a 30-point shield to all units on the same row. When not in Defense Mode, grant a 50-point shield to all units in a radius of 3.<\/span><\/p>

- Adjustment to Coalition Unit Dinergate's skill, \"Reinforcement of the Meek\", at max. level: While also gaining a shield with 110% of self individual Dummy HP.<\/span><\/p>

- Adjustment to Coalition Unit Prowler SWAP's skill, \"Protection Emphasis\", at max. level: All friendly units gain a 30-point shield.<\/span><\/p>

- Adjustment to Coalition Unit Jaws Paradise's skill, \"Random Pass!\", at max. level: Blue Shark Volleyball: Move to the allied unit with the lowest HP percentage and grant a 50-point shield to all friendly units within a 3-unit radius.<\/span><\/p>"}] News Girls' Frontline – Official Site

V3.0200 Maintenance Notice II
2023-11-13

[Optimizations]

1. Optimized: Certain enemy boss units in Campaigns "Arctic Warfare", "Operation Cube+", and "Deep Dive" have multi-phase HP mechanics. Their HP will be better displayed in combat.

2. Optimized: After leaving combat, friendly units that are not critically damaged will automatically repair themselves without costing any time or resources.

3. Optimized: Signage providing guidance information for "Recommended CE", "Recommended Unit Level", and "Recommended Formation" will be added to the echelon deployment interface.

4. Optimized: Signage providing guidance information for "Recommended Formation Type" will be added to the battle preparation interface and enemy unit line-up interface.

5. Optimized: A "Quick Formation" button will be added to the echelon interface. You can tap "Quick Formation" to view different types of recommended formations and put together an echelon formation with one click.

6. Optimized: On the Anchored Production event interface, when selecting your Anchored Target, T-Dolls that have already been unlocked in your Index will be designated as such.

7. Optimized: On the Anchored Production event interface, you can long-press a target T-Doll on the list of Anchored Targets to jump to her Index page.

8. Optimized: Locked units will be better displayed in the Index.

9. Optimized: Monthly limited-time event items will be added to the Friendship Store. You can purchase event items at a limited-time discount.

10. Optimized: Optimizations on obtaining Friendship Points are as fellows:

- Friendship Points obtained from [Daily Quests] - [Daily Protocol Rewards] will increase from 20 to 100.

- Friendship Points obtained by using a support echelon or having your support echelon used by another Commander will increase from 10 to 60. You can obtain Friendship Points this way up to 5 times per day.

11. Optimized: You will be able to view how many times you have obtained Friendship Points above the "Like" button in Dormitories.

12. Optimized: The interface for changing Kalina's costume in the Shop will be optimized.

13. Optimized: Career Quests related to repairs will be deleted.

14. Optimized: You will be able to promptly switch out deployed echelons during the preparation phase in battle stages.

15. Optimized: A one-click deployment feature will be added to the result settlement interface in Logistics Missions and Auto Battles.

16. Optimized: The HP threshold for critical damage on friendly T-Dolls and Coalition Units will be lowered.

17. Optimized: Certain T-Dolls' maximum Rate of Fire will be increased.

HG: M1911, Python, M950A, NZ75, CZ75, Contender, PA-15, Desert Eagle, Webley, Kolibri, Rhino, M327, M1911 (MOD), Stechkin (MOD), M950A (MOD), Welrod MkII (MOD)

SMG: Thompson, Vector, Gr G36c, Suomi, Type 79, SR-3MP, RO635, Gr MP7, C-MS, PM-06, 100 Shiki, AK-74U, JS 9, P90, X95, PM-9, Lusa, AUG Para, VP1915, SP9, SR-2, Sterling, Erma, Dorothy Haze, Henrietta, Agent Vector, Jashin-chan, Lily Hoshikawa, UMP45 (MOD), RO635 (MOD), UMP9 (MOD), Gr MP5 (MOD), PP-19 (MOD), Gr G36c (MOD), Suomi (MOD), 100 Shiki (MOD)

RF: Kar98k, WA2000, Lee Enfield, NTW-20, M99, IWS 2000, Gd DSR-50, JS05, Carcano M1891, Carcano M91/38, Ballista, SRS, TAC-50, M82A1, M200, QBU-88, R93, Gr SL8, VSK-94, General Liu, SVCh, Savage 99, De Lisle, HS.50, SCAR-H, M110, Raiden Mei, Bronya, Stella Hoshii, Rico, Pekola, Sakura Minamoto, Mosin-Nagant (MOD), NTW-20 (MOD), KSVK (MOD), XM3 (MOD), Kar98k (MOD), Lee Enfield (MOD)

AR: Gr G41, 416, FAL, OTs-14, Gr G11, Type 95, Type 97, Am RFB, ART556, T91, K2, Zas M21, AK-12, AN-94, MDR, AUG, K11, 64 Shiki, ADS, ACR, SIG-556, R5, 89 Shiki, AK-15, Vepr, AK-Alfa, S-ACR, VHS, SIG MCX, TKB-408, KH2002, A-545, QBZ-191, SCR, AR-18, SCAR-L, Murata Himeko, Angelica, Agent 416, Medusa, Ai Mizuno, Junko Konno, M4A1 (MOD), ST AR-15 (MOD), M4 SOPMOD II (MOD), Gr G36 (MOD), AS Val (MOD), 416 (MOD), Gr G11 (MOD), Ribeyrolles (MOD), AN-94 (MOD), AK-15 (MOD), Type 56-1 (MOD)

18. Optimized: Certain T-Dolls' skill effects will be optimized; details are as follows:

- Adjustment to T-Doll P22's skill, "Decisive Battle Sequence", at max. level: Grant allies on the front row a 65-point shield.

- Adjustment to T-Doll HS2000's skill, "Counterattacker Barrier", at max. level: Grant a 52-point shield to all allies.

- Adjustment to T-Doll Rex-0-1's skill, "Intersecting Support", at max. level: The ecehlon leader gains a 45-point shield.

- Adjustment to T-Doll Colt Walker's skill, "Social Engineering", at max. level: the entire echelon gains a 6-point shield when a friendly unit finishes reloading.

- Adjustment to T-Doll Makarov's skill 1 with neural upgrade, "Precision Suppression+", at max. level: Increase all allies' shield value by 75% of Makarov's individual Dummy HP.

- When equipped with "MKQ Light Exoskeleton", Honey Badger's skill, "Maneuver focus", will grant her a 120-point shield.

- Adjustment to T-Doll 100 Shiki's skill, "Sakura Reflection", at max. level: Grant herself a 52-point shield.

- Adjustment to T-DOll Lusa's skill, "Tactical Taunt", at max. level: Gain a 28-point shield for 20% of max. HP lost.

- Adjustment to T-Doll SP9's skill, "Shield of Ajax", at max. level: When 2 or more SMGs are in the echelon, grant a 60-point shield to all friendly units.

- Adjustment to T-Doll MPL's skill, "Moonsilver Wavefield", at max. level: Apply a more powerful Scatter effect, increasing the shield value to 20.

- Adjustment to T-Doll UMP9's skill 2 with neural upgrade, "Snowy Owl's Roar", at max. level: If Stun Grenade fails to stun the main target, or it is dead, grant allies in the same row a 30-point shield and a 25% evasion boost.

- Adjustment to T-Doll Suomi's skill 1 with neural upgrade, "Evasion Focus", at max. level: Grant self a 165-point shield.

- Adjustment to T-Doll MDR's skill, "Danger Sniffer", at max. level: If an ally is in front of her, provide that ally with a 48-point shield and 80% increased evasion.

- Adjustment to T-Doll 64 Shiki's skill, "Forewarning", at max. level: After 3 seconds, if there are more than 2 groups of enemies on the battlefield, grant a 30-point shield to allies situated on her tiles.

- Adjustment to T-Doll S.A.T.8's skill, "Theory of Fortification", at max. level: Grant a 42-point shield to all allies on the front row.

- Adjustment to T-Doll DP-12's skill, "Sinister Folklore", at max. level: Every reload gives self a 50-point shield.

- Adjustment to T-Doll M6 ASW's skill, "Bloodfire Adaptability", at max. level: After reloading is complete, clear RF mode stat adjustments and gain a 90-point shield.

- Adjustment to T-Doll Nova's skill, "Consider It Done", at max. level: When on the front row, increase self armor by 30% and grant other SG T-Dolls on the same row a 16-point shield every second.

- Adjustment to T-Doll M500's skill 2 with neural upgrade, "Hunting Instinct", at max. level: When there are other friendly units on the same row, grant those units and herself a 30-point shield.

19. Optimized:  Certain Coalition Units' skill effects will be optimized; details are as follows:

- Adjustment to Coalition Unit Dragoon's skill, "Blade Dance", at max. level: At the start of the battle, gain shield with a value equal to 20% of max. HP.

- Adjustment to Coalition Unit Aegis' skill, "Shield of Holy Light", at max. level: Gain a 50-point shield.

- Adjustment to Coalition Unit Tarantula's skill, "Reinforcement of the Strong", at max. level: While also gaining a shield with a value equal to 110% of self individual Dummy HP.

- Adjustment to Coalition Unit Guard SWAP's skill, "Adaptive Coating", at max. level: Grant all friendly units a shield with a value equal to 6% of self max. HP.

- Adjustment to Coalition Unit Dragoon SWAP's skill, "Arrester", at max. level: At the start of the battle, gain a shield with a value equal to 20% of max. HP. After that, gain a shield with a value of 12% of max. HP every 10 seconds.

- Adjustment to Coalition Unit Aegis SWAP's skill, "Shield of Holy Light", at max. level: Gain a 50-point shield.

- Adjustment to Coalition Unit Gingerbread Guard's skill, "Adaptive Coating", at max. level: Grant all friendly units a shield with a value equal to 6% of self max. HP.

- Adjustment to Coalition Unit Guard's skill, "Protective Layer", at max. level: When in Defense Mode, provide a 30-point shield to all units on the same row. When not in Defense Mode, grant a 50-point shield to all units in a radius of 3.

- Adjustment to Coalition Unit Dinergate's skill, "Reinforcement of the Meek", at max. level: While also gaining a shield with 110% of self individual Dummy HP.

- Adjustment to Coalition Unit Prowler SWAP's skill, "Protection Emphasis", at max. level: All friendly units gain a 30-point shield.

- Adjustment to Coalition Unit Jaws Paradise's skill, "Random Pass!", at max. level: Blue Shark Volleyball: Move to the allied unit with the lowest HP percentage and grant a 50-point shield to all friendly units within a 3-unit radius.